![]() ![]() Our development team has been working diligently to address the bugs and technical issues many of you experienced. We genuinely value your feedback andhave been actively listening to your voices, reading your comments, and analyzing the constructive criticism and suggestions you have provided. Crafting a story with Middle-earth as our playground has been the greatest honor – and the biggest challenge we have faced so far.Īt Daedalic, we understand that a game’s success relies on the enjoyment and satisfaction of its players. ![]() Our goal as a studio, and as passionate The Lord of the Rings fans, has always been to tell a compelling and immersive story-driven adventure. Please accept our sincere apologies for any disappointment this may have caused. We acknowledge and deeply regret that the game did not meet the expectations we set for ourselves or for our dedicated community. “We would like to sincerely apologize for the underwhelming experience many of you have had with The Lord of Ring: Gollum™ upon its release. Clearly this is an embarrassment to the developer’s, Daedalic Entertainment, and they have therefore published a statement to social media saying that they “deeply regret that the game did not meet the expectations we set for ourselves or for our dedicated community” and asking those who purchased the game to “accept our sincere apologies for any disappointment this may have caused.” You can read the development team’s full statement below. The Lord of the Rings: Gollum launched the other day on the Nintendo Switch and other platforms with little to no fanfare, in fact the biggest noise about the game stemmed from the fact that it is one of the worst reviewed games of 2023, with an average score of 36/100 on Metacritic based on 35 reviews. ![]()
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